For this edition of Nostalgia Game Review, I am going to be reviewing Tiny Toon Adventures for the NES. This is a game made by Konami, but it isn't as hard as its Konami brethren, save for one stage.
The overall gameplay is nice. There are four playable characters, each with their own unique ability that helps them throughout the game. There are six worlds, which doesn't include the bonus stage. At the end of the second stage of every world sans the last two worlds, you have to avoid Elmyra. Otherwise, you're sent to the beginning of the world. You collect carrots to trade to Hamton for extra lives (30 carrots per life) and can pop a balloon that contains the following items: an extra heart, time freeze, or a ball that switches your character.
You're going to need these extra hearts because you only get one hit in the game without them. This can make the gameplay frustrating, especially in the later stages. If you're trying to fight the King Kong-like boss in world four, you need Furball to access the extra heart. That can be a tricky endeavor and can cause you to pull your hair out if you're not seasoned at this game, especially with the unique stipulations for beating the boss in that stage.
Still, the game is fun for a platformer. The level design is unique and engaging and the characters are fun to play with. The gameplay feels forgiving enough to override the one-hit issue in the game and the aesthetics of the game feel perky and uplifting. If you're looking for a break from traditional platformers, give Tiny Toon Adventures a shot.
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