SomeBODY once told me that Shrek was on the GB...A. Nostalgia Game Review takes a look at Shrek: Hassle At The Castle, a Game Boy Advance game released on October 10, 2002. Developed by Tose and published by Take-Two Licensing, Shrek: Hassle At The Castle is a beat 'em up game where you can play as Princess Fiona and Donkey.
The premise of Hassle At The Castle is simple. Rescue Fiona from the clutches of the evil Lord Farquad and the dragon in a castle. If you've seen the movie, you'd see the parallels (be the sharpest tool in the shed). You punch and kick your way to Duloc and you have a meter that unleashes a screen-clearing special when filled up. Some levels require you to clear them in a set amount of time.
Honestly, this game is an all star. It gets its game on when it comes to the beat 'em up part and you can go play as any of the three characters, each with their own unique attribute(s). Granted, there are certain stages that are dumb with their finger in their thumb and in the shape of an "L" on their forehead (see catching the Farquad mascot). But that shouldn't stop the years from coming in this game (believe me, they don't stop coming, either), as the game still has a fun factor to it.
Shrek: Hassle At The Castle is a rock star of a game that gets the show on and gets paid. You'll love the simplistic, cartoonish style incorporated into the beat 'em up genre with Hassle At The Castle. All that glitters is gold and only shooting stars break the mold.
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